
TechnologyIn development
SCFramework
Our own game engine: it does not drown you in menus, it stays smooth even on older machines, it is feather light, and it never trades performance away. Every game in this studio is made on it.
At a glance
- Status
- In development
- Kind
- Game engine
- Editor
- UI & UX
Highlights
An editor that does not drown you in menus
Smooth on older machines, not only on new ones
Light enough to stay out of your way, with no trade against performance
The engine, the editor and the tools around them, in one place
The games in this studio are made on it, starting with Gunshot


