Gunshot
Gunshot is the first title built on SCFramework, our C++ engine. Current work is on its visible world: tilemap rendering, procedural generation, and an in-editor tile painter for level design.
Highlights
- First production title on SCFramework — the game and the engine grow together
- Tilemap rendering and procedural world generation in active development
- In-editor tile painter so level design happens where the game is built
- Walking-billboard character backbone already playable
Stack
- C++
- SCFramework
- bgfx
Status
In development
