Product schedule
GASTRO
Game schedule
A Scope of This Schedule
This is the product schedule for GASTRO, published under section 3 of the terms of service. It is not a separate agreement and is not read on its own: your agreement for GASTRO is the body of the terms, the annex for your jurisdiction and this schedule, read together.
GASTRO is in development and is not yet offered to the public. Where access is given before release, for testing or for a preview, section 13 of the body governs that access alongside this schedule, and neither document is a promise that the title will be released.
This schedule adds to the body for this title alone. It does not reduce a protection the body or your local law gives you, and it does not extend our liability beyond the limits in sections 17 and 18 of the body.
B The Product
GASTRO is a deckbuilding card game about cooking for mobile devices. It is played offline, requires no account, and keeps its progress on the device.
GASTRO is intended for release through Google Play and the Apple App Store. You obtain the title, and pay for it or for anything within it, through the store and not from us. The store's own terms apply to you as that company's agreement, and section 11 of the body explains what they mean for this one.
CEDRA Interactive publishes GASTRO and is your counterparty for it under section 2 of the body, whichever store you obtain it from and whatever the store's page says about the developer.
The title's age rating, its content descriptors and its hardware requirements are stated on its store page for the territory you buy in. Those statements describe the title; they are not a warranty, and section 17 of the body applies to them.
C Licence
Under section 7 of the body we grant you a limited, personal, non-exclusive, non-transferable and revocable licence to install and play GASTRO on devices you control, for your own personal and non-commercial entertainment. The licence covers the title as we supply it, including the updates we issue for it.
The licence is not a sale. It gives you no right in the title's code, assets, characters or audio beyond playing it, and it ends when your access ends under section 16 of the body or when the licence is otherwise revoked as that section allows.
You may install the title on more than one device you control and play it offline where the title supports that, unless the store you obtained it from provides otherwise. You may not transfer the licence or the account holding it to another person, except where the store you bought through operates a transfer we are bound to honour.
D Name, Marks and Content
GASTRO, its logo, its characters, its artwork, its audio and its text are owned by CEDRA Interactive or its licensors, and section 12 of the body governs them. The licence in this schedule lets you play the title; it is not a licence to use its name or its marks.
Video, Streaming and Screenshots
You may record, stream and publish footage of your own play of GASTRO, including on channels that pay you for it, provided that the material is your own commentary or performance rather than a substitute for the title, that it does not present itself as published or endorsed by the studio, and that it complies with section 8 of the body. This permission is given freely, may be withdrawn for a particular use, and does not transfer any right in the title.
You may not distribute the title's assets on their own, sell footage as a product in itself, or use the title's name or marks in a way that suggests a partnership, sponsorship or endorsement that does not exist.
Modifications
Altering the title's files is prohibited by section 7 of the body. Where a title offers official support for modifications, the rules for it are published with that title and are read as part of this schedule; nothing in those rules gives you a right in the title's own code or assets.
E How the Title May Be Used
Section 8 of the body states the conduct rules that apply across everything we operate. For this title they mean, in particular, that you may not:
- use cheats, trainers, automation or any tool that alters how the title behaves, or exploit a defect for advantage;
- interfere with another player's session, or with the servers or services the title relies on;
- extract, scrape or republish the title's content, or use it to train a model or build a competing product;
- use the title, or an account holding it, to sell services, advertise, or run anything commercial that we have not licensed in writing.
Where a title has competitive elements, detection of cheating may be automated; a suspension or ban that affects your access is reviewed by a person before it takes effect, and section 16 of the body governs how it is applied and contested.
F Payment, Virtual Items and Refunds
Payment for this title, and for anything offered inside it, is taken by the store you bought through. We set no price at checkout, hold no card details and issue no receipt: those are the store's, and section 10 of the body governs purchases generally.
Where the title offers virtual items, currency or unlockable content, they are licensed to you as part of the title and are not owned by you, have no monetary value outside the title, and cannot be exchanged for money or transferred except where the title itself provides a way to do so. Ending your licence ends your access to them.
Refunds are handled by the store under its own policy, and your statutory rights as a consumer, including any right of withdrawal, are set out in the annex for your jurisdiction. Where a store refunds a purchase, the licence that purchase carried ends with it.
G Data
The privacy notice published on this site states how CEDRA Interactive handles personal data, and it applies to GASTRO in full. Section 14 of the body ties the two documents together.
No account is needed to play GASTRO. Game state, settings and an unfinished service are kept on your device, and are removed when you uninstall the title or choose Reset Progress in its settings.
Once, after you name your cook, the game asks your age. It keeps only the band the answer falls in on your device (under 13, 13 to 15, or 16 and over), never the age itself; the band decides whether ads may be shown and which kind (below) and whether the game may ask anything else. Players under 16 are never asked to share anything, and nothing about how they play is sent.
From 16, the game asks whether it may send the studio how you play, without your name. Unless you answer yes, no usage statistics, crash reports or leaderboard entries are sent.
If you agree, usage statistics are sent to Cedralytics, the studio's own analytics service, which runs on the studio's own servers. They are linked only to a random install identifier made on your device, part of which Settings › Data shows; with them the studio keeps the country your connection comes from, never the IP address. They consist of gameplay events (runs and shifts started, won or lost, and how long they took; the cities of the Türkiye tour; the daily word puzzle; the plates served and their scores; the recipes and clues found; the critics met; purchases in the in-game market, which uses in-game currency only; ad impressions and the revenue they report; the lesson and Pati's hints; the screens visited and where the game was left; the settings chosen), the game's performance (frame rate, slow frames, memory use and the graphics chip) and, when the game meets an unexpected error, the error's short message and the place in the code where it happened, together with your device model, operating-system version, app version and language. They contain no name, account or advertising identifier: the name you give your cook stays on your device unless you join the chefs' board (below). Usage statistics are kept for 24 months.
With the same yes, when the game crashes or freezes, a report is sent the next time it starts, to Cedralytics on the studio's own servers, through the open-source Sentry SDK; nothing is sent to Sentry. A report holds where in the code the problem happened, the app version, the device model and operating-system version, the names of the last few screens visited and the same random install identifier as the usage statistics. It holds no screenshot, no name and no advertising identifier, and no IP address is kept. Crash reports are kept for 12 months.
The chefs' board (Şefler Panosu) is the studio's own leaderboard and runs on the studio's own servers. With the same yes from 16, your cook's name as you typed it, your best plate's score and your daily word puzzle points go on the board; the name is checked against a list of offensive words. Every other player's row on the board has Report, which opens an e-mail to the studio and hides the row, and Hide, which hides that name on your device. Saying no, "Delete What Was Sent" or Reset Progress takes your row off the board.
The switch "Feedback" under Settings › Data turns all of this off at any time: the analytics component stops and nothing that was waiting is sent. "Delete What Was Sent" on the same screen asks the studio's servers to delete the usage statistics, crash reports and leaderboard row of this installation and makes a new install identifier; your progress stays on your device. If there is no connection at that moment, the request waits on your device and is sent the next time the game is opened. You can also write to us quoting the identifier shown there.
GASTRO shows ads through Google AdMob: a full-screen ad on the way into the market (never during an order, not in your first half hour of play, and at most every third market) or, on the Türkiye tour, once a city at the night in the caravan, and rewarded ads you may choose to watch for a bonus, such as doubling the coins a city puts in your savings jar or a letter in the daily word puzzle. There are no banner ads, and only ads rated suitable for all ages are requested. Players under 13 are shown no ads at all: for them the ad service is never started and no ad request is made. Players aged 13 to 15 are not shown personalised ads. In the European Economic Area, the United Kingdom and Switzerland, players of 16 and over are asked through Google's consent form whether ads may be personalised, and can change that choice under Settings › Data › Privacy › Ads.
From the ad requests (players under 13 make none) Google receives your device's advertising identifier, an approximate location derived from the IP address, device information and how you interact with the ads, and is a separate controller for that data under its privacy policy (policies.google.com/privacy) and its page on how it uses information from apps that use its services (policies.google.com/technologies/partner-sites). You can reset or delete the advertising identifier in your phone's settings.
The Android build declares the network permission for the ads, Google Play's update check and, after your yes, the statistics, crash reports and the board.
Google Play is a separate company and a separate controller for the account, payment and device data it holds about you. The title does not sign in to Google Play Games or to any other service, so no identifier or other information about you reaches us from the store. The game asks Google Play whether a newer version is available so that it can offer the update.
On iPhone and iPad the same rules apply, with the Apple App Store in Google Play's place. The iOS build never asks for permission to track you and does not read the advertising identifier (IDFA); Google still receives the other ad-request data described above. Apple is a separate company and a separate controller for the account, payment and device data it holds about you, and the title does not sign in to Game Center or any other Apple service. The iOS build has no home-screen widget, no update check and no "Test Report".
If you turn on "Pati's Notes", up to two notes a day are scheduled on your device by the system, at times worked out on the device from when you usually play; no server is involved. The home-screen widget reads what the game writes for it on your device. Sharing a daily puzzle result uses the system share sheet. "Test Report" in the settings hands a summary of the play diary kept on your device to the system share sheet, only when you tap it; it reaches the studio only if you choose to send it to us.
The game does not access your location, contacts, camera or microphone.
H Support, Changes and End of Service
We support the title through the contact address in section 23 of the body and through the store's own support channel where the store requires it. We do not commit to a response time for a consumer title, and no service level applies to it.
Section 15 of the body governs changes to the title and its availability. A title can be updated, changed or withdrawn, and an online feature it relies on can be ended. Where we end an online feature that is material to how the title is played, we will give reasonable notice by the means we normally use, and the annex for your jurisdiction states what your statutory rights are when that happens.
Withdrawing this schedule does not end a licence already granted to you for the period that licence covers, and sections 17 to 19 and 22 of the body survive the end of your licence as that body provides.
I If This Schedule and Another Document Disagree
Section 4 of the body sets the order in which documents prevail, and that order governs here as well: mandatory local law first, then the annex for your jurisdiction, then a signed agreement where you contract with us as an organisation, then Annex E where you use the title as an organisation, then this schedule, then the body. Nothing lower in that order removes a protection something higher gives you.
An end-user licence shown when the title first launches, and any rules published with an official modification programme, are read as part of this schedule and take their place in that order with it.